![]() ![]() Willpower 5: You can wear most magic robes. Willpower 3: You can wear basic magic robes. Improves the damage of willpower-based weapons and abilities.Īlso increases maximum focus points and magical resistances. Improves health and physical resistances.Ĭonstitution 3: Required to wear light armor and shields.Ĭonstitution 5: Required to wear medium armor and shields.Ĭonstitution 7: Required to wear heavy armor and shields.Ĭonstitution 9: Required to wear super-heavy armor and shields. Intelligence 5: You can wear most magic robes. Intelligence 3: You can wear basic magic robes. Improves the damage of intelligence-based weapons and abilities. Improves the damage of dexterity-based weapons.ĭexterity 1: You can only use the most basic melee weapons.ĭexterity 3: You can use most melee weapons with strength as a primary requirement.ĭexterity 4: You can use most one-handed dexterity-based melee weapons and crossbows.ĭexterity 6: You can use most two-handed, dexterity-based melee weapons and bows. Strength 6: You can use most two-handed strength weapons. ![]() Strength 4: You can use most one-handed strength weapons. Strength 3: You can use simpler melee weapons and most crossbows as well as most melee weapons with Dexterity as a primary requirement. Strength 1: You can only use the most basic melee weapons. Improves the damage of strength-based weapons. When not having enough focus reserves the character is unable to cast new abilities. Focus is used to cast spells and abilities. Focus: The character's current and maximum focus points.Life indicates how much ingoing damage a character can sustain before being defeated and killed on the battle fields. Health : The character's current and maximum life points.A list of what each stat does will follow up now. Way before any ability there are lots of attributes and stats. Those stats are of absolute importance in gameplay and ignoring them will lead to your character's demise sooner or later. Thus this article sums up all necessary information regarding skills and perks of the game. This will unlock a hidden passage to a secret room.Secret Room: Snake StatueThis room can be unlocked by a book that can be found in the Small Library, west of the Main Square teleporter and above the small forge.In SpellForce 3 there are lots of different spells and effects that Corporal Tahar and his companions could use in combat and during their journeys.Īlso there are lots of different requirements and other stats and information such as how the damage works with the resistances To solve the puzzle set all the clocks to the same time. Once the components have been found the party must return to the secret 'Magic Forge' in the 'Grand Library', receiving a Unique.Side Quest: Secrets of TimeThis quest is triggered by interacting with the 'Wooden Board' that stands in front of the big tree as You enter the library. The wires can be found laying on a table in the workshop room, directly south of the 'Main Square' teleporter. The golem heart can be found in the 'Caves' area, at the shattered construct, north of the 'Caves' teleporter. The 'Secrets of Mechanics' can be found behind a hidden passage in the 'Grand Library' after solving the clock puzzle by setting all the clocks to the same time (example: set all clocks to midnight 12:00).The following part requires gathering 2 components.
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